![]() HTML5 features two more types of hexagon levels, called " Super Hard levels", which formerly featured a thunderstorm, and " Nightmarishly Hard levels", which formerly featured Odus. Most levels marked as Hard Levels have skull markers (formerly hexagons), more intense dialogues, and a deeper colour scheme such levels are known as hexagon levels in the wiki. The hardest level type in Dreamworld were thought to have been candy order levels, and the easiest was thought to have been moves levels. The hardest level type, in Reality are timed levels, which is now extinct because of their difficulty. Please note that the ratings are given assuming the player played NBU, which is still the canonical way of replaying levels.Įvery level type has the potential to have hard levels. With the recent abundance of boosters and possibly even Gold upon participating or mastering in events and watching ads should they fail a level, hard levels can be ameliorated considerably for first completions. Hard levels have red and dark color symbolism the hardest are rated Nearly Impossible, and a few levels are Variable, given to levels that are difficult in most cases save a favorable starting configuration. As you navigate through the wiki, and visit episode and level pages, the level header is color coded corresponding to the difficult rated by this community. Levels can be hard for many different reasons. These levels usually consume several lives, and they have a low victory ratio, usually one win for every three or more tries. The original Level 65, once considered so hard app retention dropped by 40%.
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